I used to have a less than comprehensive understanding of the position of VFX in film and television. Through my understanding of the VFX career during the holidays, I have gained a better understanding of the industry, in which there are six major departments , which are:
1.Production management department
2.Pre-production department
3.On set department
4.Computer-generated (CG) department
5.Technical department
6.Compositing department
I am most interested in are VFX supervisor and FX TD (Effects technical director) VFX supervisors are in charge of the whole VFX project. VFX supervisors manage the VFX pipeline, including all of the VFX artists that work in this process. VFX supervisors have ultimate responsibility for all of the VFX elements produced for a project by their company or studio.
FX TDs make it easier for visual effects (VFX) artists to use effects like explosions, billowing smoke and rushing water. FX TDs create these effects for the VFX artists to use in their sequences; FX TDs write the computer language scripts that generate the effects. FX TDs build and test software tools for the VFX artists to use and then FX TDs incorporate them into a VFX studio’s production pipeline.
The reason I like these positions is because of my love for science fiction films and animation. From a very young age, I have loved mythology, including Greek mythology, Chinese folklore stories, etc., from the Chinese Journey to the West and Hou Yi Shooting Down The Sun on TV to the Western blockbuster Star Wars, Lord of the Rings series, etc. I am obsessed with science fiction films, which use scientific theories that are not necessarily accepted by the mainstream scientific community, alien life, alien planets, superpowers or time travel, etc. My main research interests are in the simulation of realistic physical effects, particle effects in film (including clouds, clusters, debris etc.), kinetic simulations (fragmentation, rigid body mechanics, soft body mechanics, fabric, hair etc.), fluid effects (smoke, fire, explosions, water etc.) and other special effects, as well as 3D character modelling and integration with live action. I would like to set up my own VFX studio and work on film and TV productions, as well as working as a VFX supervisors or FX TD (Effects technical director). If I were to take on this type of role, the requirements for all aspects of the profession would be very high. Art: have excellent design, layout, colour and composition skills, Knowledge of photography: understand cameras, cinematography and how films are made, be able to influence the shoot, so it works for the VFX,Knowledge of VFX programs: be adept at using relevant programs such as Maya, Nuke and Photoshop,Science: have a good understanding of physics, be able to create accurate and believable movement of particles, Problem-solving: overcome obstacles, use current technology to find new ways to achieve a creative vision, Knowledge of VFX production pipelines: have a strong understanding of other roles within VFX studios and ensure that FX sequences will fit into the rest of the process and the finished product,Programming and coding skills: have a high level of technical ability using a variety of relevant software.
For the work I do in visual effects, I need not only a solid professional foundation, good aesthetics and originality, excellent logical thinking skills, familiarity with the operation of software, but also passion and strong learning ability and resistance to pressure, a sense of responsibility and a meticulous attitude to work. I will start small, such as runner, to give myself the opportunity to learn more, to explore my potential, to learn more and learn professional knowledge, and to achieve my goal as soon as possible.