Week 2 maya

This week I worked mainly on modelling the body of an industrial steam engine, I started modelling the steam tank and spent some time figuring out how I wanted it to look. I started with a cylindrical polygon drawing element, added to the geometry to create a sufficient number of faces to manipulate, manipulated the surface of the cylinder to create the desired shape, extruded and used edge rings where needed. I put some detail on my machine as needed and added a few small models to enrich the detail of the steam tank.

I then created a bearing by first building a cylinder and then manipulating the surface of the cylinder to create the desired shape, extruding and using edge rings when required and adjusting the vertices to change the shape.

The final assembly of several models.

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