WEEK8 MAYA

This week we continued with the face model, we added texture to the face model, I found a scar texture to paint in photoshop and replace the previous texture. Plus a lighting render.

We have drawn some more facial expressions such as folds, wrinkles, etc. to make the character look more expressive. After that we will render the sequence frames, in maya we don’t need to render six different AOVs, and then import them into nuke, where we can colorize the animation.

This image is a texture I did in photoshop

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