Writing Introductions and Conclusions: The session will provide tips for effectively structuring and writing with clarity and authority.
Introduction·
Film and television are audiovisual media that have emerged alongside the development of modern science and technology. Every innovation in film and television technology has pushed the medium forward: from silent to sound, from black and white to color, from film technology to digital transmission, and in 2015, when Virtual Reality, VR technology, met the medium, a variety of VR products were presented at the New Technology Showcase. Zuckerberg declared 2016 as the “Year of VR”. From here, VR and film began to come together and grow exponentially. Virtual reality (VR) screening platforms are also growing in popularity, as evidenced by the increasing availability of screening devices and the rapidly growing amount of virtual reality content for film – some of which is being shown or well presented at film festivals – and the term virtual reality for film includes immersive 360-degree and interactive film-like entertainment ( MacQuarrie & Steed, 2017; Mateer, 2017)
Conclusion
So to understand the ways in which film genres develop and change is to open a window on the forces that shape … on the processes by which filmmakers draw on and transform the language and properties of their artistic tradition VR(Lichtenfeld, E., 2007)At present, there are still many technical challenges in VR film and television, such as motion sickness for viewers, frame rate, GUI and other design issues that cannot yet be overcome. Of course, as research and development progresses, the technical challenges of VR film and television will gradually be resolved. The application of VR technology in film is still in the initial stages of experimentation, with many technologies still immature and many technical hurdles to overcome. The charm of the film.