After rendering all the shots, I composited the backgrounds in Nuke. I will be colour grading in nuke to make my scene look more realistic and better lit.

Prior to this, I designed the start and end seconds of the motion graphics for my piece. To make the whole piece look richer, my original plan was for the first shot to be a multi-layered cloud, with the spaceship breaking through the clouds and appearing in the shot, but as the computer needed to solve too many model maps and particle effects, the computer would become very slow in post, so I abandoned this plan and I added some smoke effects to the opening credits instead of clouds. The effect was not very good, but the picture was not so monotonous.
I then went on to add some dynamic effects elements such as the energy ball on the tail of the plane, the plasma acceleration when the plane charges up and rushes the sub, and the star cluster in the last shot.
Later on I downloaded some audio of the ship for editing, I had to edit the audio according to the orbit of the ship and the speed of the ship, especially the space jump after the ship’s energy rush, I downloaded a lot of audio and edited it.
